- Each player helps all the tokens make their way around the board.
- Pick a token to be the "bad guy" and everyone takes turn playing for the "bad guy" trying to make him come in last place. Cooperating this way takes deeper strategic thinking than playing the normal way.
- Play against the clock instead of one another.
- Play for fun--don't keep score.
March 22, 2009
The big news around here is that R graduated from kindergarten. Once our photos are a bit more organized, I'll post about that. For now though, I want to share a nice article from The Homeschool Classroom that I read about making board games more cooperative. The author uses Candyland, Sorry, Guess Who, and Scrabble as examples and suggests four ways of modifying the rules.